![]() ![]() At least your deleter should be a no-op in this case. GCC has apparently chosen to side with the function specification (as has ). I'm apparently not alone, because the C++11/C++14 specification for the actual functions ( /1) lists constexpr shared_ptr(nullptr_t) : shared_ptr(), which suggests this construction (but not the construction that provides a deleter) should result in an "empty" shared_ptr!īut this is in direct contradiction to the listed semantics (which specifically give use_count = 1 as a post-condition for both of your examples), and would therefore appear to be a bug in the standard. When a deleter is provided this makes sense (you have to store the deleter somewhere, after all), but what the purpose of this is for the single-argument constructor I couldn't say. Otherwise, the shared_ptr "owns p" even for the case that p is a nullptr_t. ![]() This is an experiment to replace ntr + pcalc with something more stable using modern Luma features.Per in C++11 & C++14 (I haven't checked C++17), the shared_ptr is "empty" if you pass no argument. PokeReader is a 3ds sysmodule that currently doesn't do anything, and is just a fun test. Install out/release/pkrd.cia to your console.Install launcher/out/pkrd-launcher.cia or copy launcher/out/pkrd-launcher.3dsx to your console's /3ds directory.Run make in the launcher directory to build the launcher.Run make to build the debug and release builds.Install make, rust, makerom, ctrtool, devkitarm, and devkitpro's 3ds libs.You most likely shouldn't install it right now. Run pkrd-launcher from the hombrew menu (if 3dsx) or home menu (if cia).Rather than installing the cia after every change, you may find it more convenient to copy the files at out//000401300000CB02 to /luma/titles/000401300000CB02 on your 3ds. Luma will load those when the sysmodule is launched. The debug build will write logs to /ctr-logs.txt, so it will be slower than the release build. If luma's crash screen is enabled, panics will show the last four characters of the causing file in r9 and the line that caused the panic in r10. NTR works by patching several sysmodules to accomplish a few things: While this hides two register's values, it does provide pretty quick insight into a problem area. Provide the ability to run custom code when a game is launched.Load plugins into memory when a game launches.Patch the game in a function responsible for helping with graphics to run the plugin codeīy having the game's process run plugins, plugins have all permissions the game does.With the same permissions and hooking into a function responsible for graphics, plugins can easily draw to the console screen. However patching multiple sysmodules makes NTR a fragile solution. It was great at the time, but Luma has added several extensions and patches that could provide a better solution. ![]() The Partnership is a closed-ended alternative investment. PokeReader is a sysmodule that runs as a background process, and runs a service called pkrd:game. L&G NTR Clean Power (Europe) SCSp RAIF (the 'Partnership'), is a reserved alternative investment fund (fonds d’investissement alternatif réservé) pursuant to the RAIF Law in the form of a special limited partnership (société en commandite spéciale) pursuant to the Companies Law. PokeReader also comes with a launcher homebrew, so it only runs when a user wants it to.īelow are the steps of launching PokeReader to running code with game access: This service provides two commands: a setup command and a game hook command.
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